embodied touch
We treat tactile sensing and morphology as part of robot intelligence, not just as hardware or perception modules. This theme studies how contact geometry, local forces, tactile skin design, and robot-hand embodiment can make manipulation more informative, more robust, and more transferable.
why this matters now
- tactile sensing is becoming central to fine and contact-rich manipulation.
- embodied learning increasingly emphasises physical interaction and perceptual feedback.
- robot morphology and end-effector structure are now being treated as useful information in manipulation learning.
selected related work
- biotactip: a soft biomimetic optical tactile sensor for efficient 3d contact localization and 3d force estimation — a tactile sensor and model for efficient estimation of contact location, depth, and force. [1]
- how to train your tactile model: tactile perception with multi-fingered robot hands — tactile perception that generalises across previously unseen sensor data. [2]
- classification of vision-based tactile sensors: a review — a review and taxonomy of vision-based tactile sensing technologies and interpretation methods. [3]
- tactile softhand-a: 3d-printed, tactile, highly-underactuated, anthropomorphic robot hand with an antagonistic tendon mechanism — a tactile, low-cost, underactuated hand platform for embodied manipulation. [4]
- softhand model-w: a 3d-printed, anthropomorphic, underactuated robot hand with integrated wrist and carpal tunnel — an embodied robot-hand platform extending the lab’s work on morphology and dexterity. [5]
- multitip — a funded project on multimodal vision-based tactile sensing, dynamic tactile modelling, and sim-to-real manipulation.
where this is going
this theme is moving toward multimodal tactile representations, cross-sensor generalisation, morphology-aware learning, and touch-informed sim-to-real manipulation.